Let’s continue with new Hacking Sessions, 4 hours on Saturday 29.11 where we’ll learn how to use Arduino to control and interact with real objects. We’ll provide the Arduino kit and the sensors; you’ll bring the objects. The second chapter is focused on beating an object (bongo) using a servo motor, and controlling it with a sensor. More you are, more objects will be beaten, in order to create an object orchestra.
Comments are closed.