Robot behaviour: complexity is in the eye of the beholder // Feb 19-20, 2015

Posted by & filed under Blog, public space, workshop.

Andrea Roli, from Bologna University, will introduce us into the simple and the complex of a robot behaviour—designers, computer scientists, you are all welcome! Programming a robot can be easier than expected and the behaviour of a simple robot can be more complex than expected! The goal of this workshop is to introduce the principles… Read more »

Co-design and Children: Who, Why, How // Sep 29 2014

Posted by & filed under Blog, public space.

child hands

by Franca Garzotto, Politecnico di Milano September 29th, 2014 // 12:30-13:30 // Seminar Room, 1st floor, Faculty of Computer Science of UniBZ, Piazza Domenicani 3, Bolzano OVERVIEW «Up to age 16, kids are determining most expenditures in the household. This is very attractive to marketers — See more» But how to design for nowadays children?… Read more »

Videogame programming 101 // Sep 1-4 2014

Posted by & filed under Blog, public space, workshop.

http://www.terenceproject.eu

—copyrighted image by TERENCE— VIDEOGAME PROGRAMMING 101 – Drama Läb: DAY 1 A workshop concerning videogame design and development for user experience design by Maurizio Cerrato—thank you, Maurizio, for this very nice crash course into the realm of videogame programming! Sep 1–4 2014, UniBZ, Main Building Follow us on Facebook OVERVIEW You heard you can… Read more »

Who uses my app?

Posted by & filed under Blog.

  A crash-course in practical statistics for user experience design Go to the slides of the course by Gennari. Go to the slides of the course by Vittorini. No prerequisites needed. Grab your laptop, install R from www.r-project.org, come to the workshop and learn by doing with lots of practical exercises and the expert guidance… Read more »